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Title:
EXPRESSING METHOD FOR DYNAMIC SHAPE, DRAWING DEVICE FOR DYNAMIC SHAPE, AND BROWSING METHOD FOR DYNAMIC SHAPE DRAWING
Document Type and Number:
Japanese Patent JP2002245479
Kind Code:
A
Abstract:

To express a dynamic shape in natural form.

A physical element of one of displacement, force, and a speed applied to a mass point or a physical element of a combination of them is set as a movement condition together with a temporal element, and the movement distance of the mass point is calculated in every unit time while the given temporal element is taken into account and stored in a memory for movement condition computation, element by element. The next position to which the mass point should move to is computed from the stored movement distance and drawn. Thus, the next position to which the mass point should move is computed from the current position data on the mass point by using the physical element saved in the memory and stored in a memory for the current position data, and then the memory for condition computation is cleared. The current position is drawn and a series of arithmetic processes is repeated at intervals of the unit time to dynamically draw the single mass point or shape under the movement conditions. The direction and extent of movement are computed while taking the force, speed, etc., into account, so that the dynamic shape can be represented in natural form.


Inventors:
FURUKATA MASAHIKO
Application Number:
JP2001036089A
Publication Date:
August 30, 2002
Filing Date:
February 13, 2001
Export Citation:
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Assignee:
INTERNAT MEDIA RES FOUNDATION
International Classes:
G06T13/00; G06T13/80; (IPC1-7): G06T13/00
Other References:
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CSNG200001236018, "並列プログラムの性能デバッギングを支援するアニメーション化ツール:かのこ", 情報処理学会論文誌, 19981115, Vol.39 No.11, 3111−3121
CSNB200200433001, 3次元コンピュータ・アニメーションの原理  第2版, 20001130, 194−202, 近代科学社
CSND200001298003, "ユーザとの対話的処理と動的なシーンの実現", JAVA PRESS, 19990801, Vol.7, 30−43, 技術評論社
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JPN6010022143, "物理法則に基づく仮想弾性物体の対話操作の実現", 電子情報通信学会技術研究報告, 19960216, 信学技報Vol.95 No.524, 1−8, 電子情報通信学会
JPN7010001259, 古堅真彦, "数学的な観点から考えるデザインとコンピュータの関係", デザインとコンピュータ デザイン学研究特集号, 1998, 第5巻 4号, 48−51, JP, 日本デザイン学会誌
JPN6010022146, "並列プログラムの性能デバッギングを支援するアニメーション化ツール:かのこ", 情報処理学会論文誌, 19981115, Vol.39 No.11, 3111−3121
JPN6010022148, 3次元コンピュータ・アニメーションの原理  第2版, 20001130, 194−202, 近代科学社
JPN6010022150, "ユーザとの対話的処理と動的なシーンの実現", JAVA PRESS, 19990801, Vol.7, 30−43, 技術評論社
Attorney, Agent or Firm:
Kunio Yamaguchi (1 person outside)